Working around patent licensing problems with evolutionary algorithms.
Evolutionary computer algorithms are good at solving a relatively common set of problems through trial and error - the set of problems that we know of with a large number of equally valid possible solutions, of which some subset of those are faster or more efficient. The only way to see which of these solutions will do what you want is to try one and mess around with it for a while, and then try a slightly different approach. In other words, by tinkering, tweaking, and hacking around, which is great on a small scale but when you're looking at a …
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