Tag: morph

  1. Eclipse Phase: The Brown Jenkin

    11 February 2010

    Biomorph: Brown Jenkin
    Concept: Horde of malevolent ferrets with distributed intelligence. Optimized for havoc, mass extermination, and piecewise theft.

    Aptitude Maxima: 20
    Durability: 20
    Wound Threshold: 4
    Advantages

    • Limber (level 2)
    • COO +5
    • SOM +5
    • Climbing +5
    • Fray +5
    • Freerunning +10
    • Infiltration +5
    • Palming +5
    • Tactical Network software (designed to coordinate swarms of semi-autonomous units)
    • Small, nimble targets (-20 to hit)
    Disadvantages
    • Low Pain Threshold (small mammal)
    • Neural Damage (dysfunction) (hyperactivity)
    Implants
    • Basic Biomods
    • Basic Mesh Inserts
    • Cortical Stack
    • Cyberbrain (puppet sock)
    • Cyberclaws
    • Enhanced Senses
      • Direction Sense
      • Electrical Sense
      • Enhanced Hearing
      • Enhanced Smell
    • Grip Pads
    • Multitasking
    • Poison Gland (BTX)
    • Prehensile …

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  2. Eclipse Phase: Bitenic squid

    24 October 2009

    One of the possible characters can be played in the RPG Eclipse Phase is an uplifted octopus; of course, when you bring tentacles into the equation I go off in weird (and safe for work) directions. In the shared universe Orion's Arm there is an uplifted species called the bitenic squid, originally written by the gifted and talented Anders Sandberg.

    This text is released under the terms of the Creative Commons, Attribution, Non-Commercial, Share-Alike license, as specified here.

    Morph: Bitenic Squid
    Implants: Basic Biomods, Basic Mesh Inserts, Bioweave Armor (light), Cortical Stack, Chameleon Skin, Claws, Grip Pads, Skin Pocket, Vacuum …

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