Tag: mesh

  1. Interviewed by College v2.0!

    22 September 2011

    A couple of weeks back Project Byzantium was contacted by Jeffrey Young, a journalist with the Chronicle of Higher Education working the online beat. He'd heard about the project and wanted to interview the developers; after some discussion on the mailing list he and I set up a time and spoke on the phone for an hour or so. A couple of days ago the article went live on their website, and I must say that I'm very pleased with how well it turned out. All I can speak to are my bits, but the location aside (we meet at …

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  2. Frequently needed answers for Project Byzantium.

    08 August 2011

    As with any project, if you want people to use it you have to make them interested in it. To make them interested in it, you have to tell them about it. In the era where Internet access is considered a fundamental human right by many, finding places to post about what you're working on is easy. So, as one might expect I've been hooking up with Internet activists and technologists wherever and whenever I can to exchange ideas and get the word about Project Byzantium out. However, it seems like I keep answering the same questions over and over …

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  3. Not even time to breathe.

    02 July 2011

    Most of my posts lately have been terse, to say the least. When I've had time to sit and write it's been in fits and spurts over a period of hours or days when I've felt up to it. My queue of things to write about has broken two pages, which means that it's time to delete the older stuff and move on. In Internet time, that's a long while, plus there is more important stuff to worry about. It's not ADHD, it's simple practicality. The "when I've felt up to it" means just what you think it does, I …

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  4. Project Byzantium presentation at NOVALUG - 14 May 2011!

    06 May 2011

    On 14 May 2011, Ben Mendis and I will be presenting on Project Byzantium at NOVALUG. We'll be talking about what Byzantium is and why we're building it, and we want more people to get interested in this project. Ben and I will be talking a little bit about what routing does (at the 50,000 foot view), what mesh routing is and why it's important, the nature of the Egypt and Katrina Problems, and the solutions we have in place for those problems. We're also going to talk about how Byzantium specifically works, what resources will be available on …

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  5. Project Byzantium: Development Sprint #2.

    14 April 2011

    During the last weekend of March in 2011, a few dedicated hackers met at HacDC for the second development sprint of Project Byzantium. Our goal this time was to improvise devices by which gateway nodes of two mesh networks could relay traffic beyond the range of wi-fi to solve the mesh density problem (not enough nodes covering enough ground for complete connectivity). We had a couple of ideas for making a serial link between two mesh nodes that would act as network gateways on each mesh to forward traffic. Traditionally, the easiest way of linking two different systems was over …

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  6. Project Byzantium: Sprint #1.

    15 March 2011

    EDITED: 20110318 @ 0955 EST5EDT. See end of article.

    A few weekends ago at HacDC a small team of highly skilled hackers gathered to work on practical solutions to a problem which has risen its ugly head time and again in the past few months: a lack of connectivity. Most of the time, when your DSL line goes dead for a couple of hours it's no big deal. If your phone service is tied into DSL (e.g., you're a voice-over-IP customer or the line is physically damaged) it's a bit more of a problem if you don't have an alternate …

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