Mage rote: ...as they really are.

Game: Mage: the Ascension

Rote: ...as they really are.

Spheres: Matter , Mind , Prime , Spirit *

Traditional focus: Absinthe, though any reasonably high proof spirits would do.

Effect: This is a sensory rote developed by a Cult of Ecstasy chaote named Amber who made a habit of communing with the genius loci of wherever she happened to crash for the night. Following an old saying by Oscar Wilde that the first drink of absinthe shows us things as we wish they were, the second as they are not, and the third as they really are, she would prepare three doses of absinthe …

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